One of the most common misconceptions is that people mistake cause and effect as interchangeable. A cause is often seen as an effect, or an effect is mistaken for a cause. The most well-known phenomenon demonstrating this is the halo effect — a situation where specific characteristics of an object influence how we judge other traits. For example, you might like that person’s character because you like one of their qualities, not because you like the person as a whole. This misunderstanding is a common causal error. If you like someone, you tend to think everything about them is good; if you don’t like someone, you might overlook or dislike everything about them. It’s not that you dislike the person for one reason and like them for another—it’s simply how the human heart works. Gaining someone’s favor, therefore, can be an arduous and painful process. - Joseph’s “just my thoughts”
Design ethics is an essential field of study. You may wonder if ethics play a role in design, but they are crucial, particularly in terms of addiction. Slot machines, for example, are four times more addictive than other gambling games. This heightened addiction is mainly due to the variable rewards these games provide. Some designers view this addiction as a means to increase profits. A classic example is a screen with an infinite scroll function, which can lead to excessive time consumption. This occurs because the game’s rewards are unpredictable, and some designers tie this addiction directly to revenue generation. Therefore, ethical considerations are vital across all domains. - Joseph’s “just my thoughts”